Waypointer 1.8.0-beta (MC 26.1.2)
This is Waypointer's largest update yet. It adds the first beta version of Dungeon Routes, major editor upgrades, shorter codes, better exporting, config sharing, new visual settings, better commands, and a lot of fixes.
I am marking this as beta because Dungeon Routes are still being tested. Issues are expected, especially with dungeon room detection, route syncing, importing/exporting, and waypoint triggers.
Please report any weirdness on the Issues page.
Added
- Added beta Dungeon Route support.
- Waypointer can now recognize rooms and show room-specific routes when you enter a detected room.
- Dungeon routes can use stand, interact, chest, lever, Superboom, item, bat, and chat-based progress triggers.
- Dungeon room routes can be imported and exported with
WPD: codes.
- Added Catacombs room recognition data for 140 rooms.
- Added dungeon floor detection for F1-F7 and M1-M7.
- Added a dungeon path option that can draw a path toward the active dungeon room waypoint.
- Added Edit Mode for moving waypoints in-world.
- Added keybinds for:
- Add Subwaypoint Where Looking
- Add Small Subwaypoint Where Looking
- Go Back Waypoint
- Enter, Exit, and Toggle Edit Mode
- Added tiny subwaypoints with precise 1/16-block placement.
- Added an info button in the route editor explaining the controls.
- Added route multi-select, route search, shown/hidden route chips, and Hide All.
- Added Waypointer codec v7 for shorter share codes and better subwaypoint sharing. Older Waypointer codes still import.
- Added config sharing with
WPC: codes.
- Added export targets for Skyblocker, Skytils, and SkyHanni.
- Added export labels, route selection, fit warnings, and “copy as code block” in the export screen.
- Added contributor badges in chat and the player list, with a setting to turn them off.
- Added route connector lines and route line color settings.
- Added settings for label scale, hiding labels when near, sharp waypoint edges, beacon textures, and dungeon path color.
- Added a verified update download button. It still requires restarting Minecraft.
- Added much more useful debug information for routes, dungeons, zones, and recent Waypointer events.
Changed
- Updated Waypointer for Minecraft 26.1.2.
- Updated requirements to Fabric Loader 0.19.3+ and Java 25.
- Reworked the main Waypointer GUI and route editor for larger route lists and dungeon room routes.
- Reworked
/wp help into topic-based pages with examples.
- Renamed “Reposition Mode” to “Edit Mode”.
- The GUI key can now hide and resume Waypointer screens instead of always reopening from scratch.
- Adding a waypoint no longer forces the route into static mode.
- Imported routes can now use a default color mode: one color, gradient, or keep imported colors.
- Chat imports now use short click handles instead of stuffing huge route codes into commands.
- Command imports now show feedback with an
[Open] link instead of forcing the GUI open.
- Dungeon room routes now use normal Waypointer route rendering/progress instead of the old dungeon-only highlight system.
- Crystal Mineshaft variants now share one route bucket.
- Update checking/downloading is stricter about release assets and jar metadata.
Fixed
- Fixed exported subwaypoints losing small/filled style or precise placement.
- Fixed older v1 Waypointer codes importing again.
- Fixed several pasted-code issues caused by formatting, whitespace, or chat text around imports.
- Fixed duplicate auto-added chat temp waypoints from repeated chat delivery.
- Fixed static route progress and reached-waypoint hiding around subwaypoints.
- Fixed skip-ahead jumping to future dungeon stand/interact triggers.
- Fixed completed dungeon room routes looping instead of hiding until reopened.
- Fixed Catacombs floor detection when Hypixel only reports a generic dungeon location.
- Fixed dungeon room orientation and origin issues for Odin-style room layouts, including L-shaped rooms.
- Fixed unwanted room switching when standing above a room.
- Fixed route progress surviving room match/unmatch transitions.
- Fixed overly loose chat and Superboom dungeon trigger matching.
- Fixed route editor Escape behavior while renaming or editing text fields.
- Fixed color picker layout overlap.
- Fixed debug cleanup so it does not remove user routes by mistake.
Removed
- Removed the old demo/seed dungeon room route.
- Removed old dungeon-only highlight rendering.
- Removed old dungeon-only render settings that no longer apply.
- Removed user-facing “Reposition Mode” wording.
- Removed the old behavior where command imports automatically opened the editor.