Creating a route

Drop waypoints as you walk and turn them into an ordered route in a couple of minutes.

A route in Waypointer is just a group of waypoints. Groups live in a zone (Hub, Dwarven Mines, Catacombs F7, …) and only render while you’re actually in that zone.

Make your first route

  1. Press U to open the Waypointer GUI and create a new group. It’s assigned to the zone you’re standing in automatically.
  2. Bind Add Waypoint in Options → Controls → Waypointer (any key you like; I prefer a mouse side button).
  3. Walk your route. Press Add Waypoint at every spot you want a marker. Each press appends the waypoint to the end of the active group.
  4. That’s it. Your waypoints render in the world immediately, and the route is saved automatically.

Prefer commands? Everything has one:

/wp add                  add a waypoint where you stand
/wp add at <x> <y> <z>   add a waypoint at exact coordinates
/wp add <name>           add a named waypoint
/wp list                 list waypoints in the active group

Sequence vs. static

Every group has a mode:

  • Sequence: waypoints activate one at a time in order. Walk into the current waypoint’s radius and Waypointer advances to the next one. Perfect for mining and foraging routes.
  • Static: all waypoints render at once. Perfect for marking things that won’t move, like fairy souls, or points of interest.

Switch with /wp mode or from the group editor. In sequence mode you can also skip forward and back manually: bind Skip Waypoint and Go Back Waypoint, or run /wp skipto <number>.

Reach radius

A waypoint counts as “reached” when you get within its radius (3 blocks by default). Change the group default with /wp radius <blocks> or override it per waypoint in the editor. Great for making routes.

Next steps